Skip to content

Industry

Media, entertainment and sports

Talent, rights and promotion for studios, leagues, publishers and the creators who work alongside them.

Overview

Entertainment and sport have their own rights structures: windows, territories, clip licences, sponsorship conflicts and union rules. We work inside them rather than around them.

Our work covers promotional partnerships, talent appearances, creator programmes around releases and fixtures, and the licensing that holds it together.

How we work

  • Existing rights and sponsor conflicts are checked first.
  • Clip and archive use is licensed explicitly.
  • Release and fixture calendars drive the schedule.
  • Obligations to leagues, unions and partners are documented.